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Spell levels editing

10-08-2003, 11:15 AM#1
D4RKSLAY3R
im just curious, How would i change how many levels a spell has in the regular WE? for instance if i wanted to make carrion beetles has 5 levels.... how would i do it? :gsmile:
10-08-2003, 11:47 AM#2
Grater
You just go to abilities in the object editor, carrion beetles, and change the "stats - levels" from 3 to 5 (or whatever
Be warned that levels above 4 are very screwy, specifically default values (those in grey rather than pink) will be treated as 0 or NULL rather than whatever the value shown is.

So in the case of carrion beetles, at lvl5 defaults it will summon 0 units of type NULL (ie no unit) up to a maximum of 0, it will cost 0 mana and have 0 cooldown. Some abilities are incredibly annoying to fix at lvl5, so unless your a sucker for punishment stick with lvl4 skills.
10-08-2003, 03:51 PM#3
Lost Loch
Absolutely correct. The only other catch is that, as with any field that adds or removes fields from an ability, (such as number of levels, whether a skill is Hero or not) you have to select another skill and then switch back to the other skill for the data fields for the new levels to appear.
10-09-2003, 04:59 AM#4
ULTIMA_WEAPON_
However, if you want abilitys above level 10, you will have to go to the tool bar at the top of the screen, and click on "Advanced"
scroll down till u see gamplay constants, then u will be brought up to the constants (lets call it that) window. Click on the box that says "Use Custom Gameplay constants, then scroll down till u see "Hero Maximum Level." You can then edit the maximum level each hero can lvl up too. Hehehehe the highest you can go to is 10,000!! :p Thanks to Draco for teaching me this.:D
10-10-2003, 12:44 PM#5
D4RKSLAY3R
ThX alot for all your help guys :ggani: