| 12-16-2003, 09:06 PM | #1 | |
I have found a little problem, is there a way around how it doesnt let you set a varable for this kind of event: Quote:
I want it to read: Unit - A unit comes within 40.00 of Head(<--this is a unit varable) How can I do this without the unit allready being preplaced? |
| 12-16-2003, 09:53 PM | #2 |
I'm assuming that since you don't want to do this with preplaced units that the units you will be using variables to hold will be entering the game at a point after the start. Simplest way to go about doing this then is to have a trigger with the generic unit event: Event - Unit enters playable map region Then use the action: Add new event - Specific unit event, unit comes within 40.00 of <triggering unit> If this isn't exactly what you are looking for at least it may put you on the right path. It is the only way I know of to use specific unit events with non-pregenerated units. |
| 12-16-2003, 10:03 PM | #3 |
You are my savoir! Thank you so much!:D :foot: |
| 01-03-2004, 10:26 PM | #4 |
Are you making a warcraft III version of the snake game? That one always addicted me. |
