| 01-05-2004, 06:50 AM | #1 |
Is there a way to set up an action to occur when every unit in a unit group is dead? I'm working on a cinematic and I want it to begin when every enemy in the specefied group has died. Ideas? -Bejoty |
| 01-05-2004, 06:55 AM | #2 |
Event - Unit dies. Condition - Unit Group is empty Actions - Turn off this trigger Actions - whatever you want |
