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Upgrade trigger?

01-15-2004, 12:07 AM#1
|LMM|Duff_Man
What i want to do is basically this

Building A
has the following upgrades availbe
Upgrade 1
Upgrade 2
Upgrade 3
Upgrade 4

now when you pick any of the upgrades to reasearch, it cancels out the oppurtunity to research any other of the upgrades
for instance
If i choose to upgrade to Upgrade 1, it would not allow me to reasearch upgrade 2, 3 or 4
Thanks in advance
01-15-2004, 10:45 PM#2
|LMM|Duff_Man
sry for bumping this thread.. but does anyone know if it's possible because i don't think it is :(
01-15-2004, 11:02 PM#3
Ligature
You could use dummy abilities instead of plain upgrades, and remove them when one is used...
01-16-2004, 01:25 AM#4
Grater
The action you need is:
"Player - Set max research level" use 0 to disable.
01-16-2004, 01:30 AM#5
|LMM|Duff_Man
cool thanks a bunch