| 02-04-2004, 02:15 AM | #1 |
Is there anyway to do this without using phoenix fire? and if there isn't, can you edit how many targets phoenix fire can hit at a time. Oh and when I edit the 'Targets Allowed' data in the unit editor, it doesn't seem to do anything... Any help would be greatly appreciated. |
| 02-04-2004, 02:20 AM | #2 |
what you were looking at is the conditions for units targeted, in order to increase or reduce the number of units targeted, edit the field called Maximum Number of Targets. hope this helps ;-) |
| 02-04-2004, 02:42 AM | #3 |
Oh yea yeah thats what I meant, I edited the max targets but it didn't do anything. |
| 02-04-2004, 02:49 AM | #4 |
That field is for the unit, and does not apply to peonix fire as that is an ability. Peonix fire acts as it does because it is coded to alternate tagets to spred the most of its buff. besides, so far ive never seen that field ever do anything. |
| 02-04-2004, 03:45 AM | #5 |
Yes that and phoenix fire are 2 diffrent questions, if you would like to see an example of my question, play battleship command.(sorry I don't have the map right now) |
| 02-04-2004, 05:07 AM | #6 |
The only non-pheonix way to make units fire while moving is to use invisible (modelless) units for the extra attacks, these units are moved to the location of the "battleship" with a periodic trigger. |
