| 03-05-2004, 12:57 PM | #1 |
Okay, sometimes the only way to get blizzard's shitty software to work is to use jass, i get that. but what about the people who insist on using jass for everything? i mean ive seen people use complicated jass just to make a trigger that gives a player gold every 60 seconds. HELLO! The trigger editor can do that much easier. so why are people so intent on frying thier brain with hard and frustrating jass instead of using the trigger editor that can get it done much easier? |
| 03-05-2004, 01:50 PM | #2 |
1) When you are used to JASS, it is no more complicated. 2) It is more efficient than the bad code WE creates. 3) WE has no local variables. 4) You can do many things easier in JASS than you can in WE. |
| 03-05-2004, 01:59 PM | #3 |
Once I learned JASS I barely ever used the GUI. And like AIAndy said, once you know JASS it is no longer intimidating or frustrating. Plus there are many more options in JASS, like local variables, and other functions that Blizzard didn't allow to be used in GUI. JASS is just much better than GUI, so it isn't really an obsession, just a faster way to get triggers done. Believe me, it is nearly always faster to type something in JASS than to do it in GUI, the only exception I know of is huge string concatenations. |
| 03-10-2004, 04:23 AM | #4 |
It's simply a lot faster to code in JASS, simple things like being able to copy and paste stuff easier speeds things up. And local variables. |
| 03-10-2004, 11:50 PM | #5 |
If you are going to use JASS, I would encourage using an editor like UltraEdit though because it parses MUCH faster, and won't crash when you forget your endif. It also allows you to do ctrl + z on things so that you can fix mistakes. CnP is also extremely nice to use in JASS. Plus things like the loops. You can do things with loops in JASS you wouldn't even think of in the GUI box. Instead of having to put every player in the event thing as doing the same thing. Like: Code:
Events: Player 1 does something Player 2 does the same something ..... |
| 03-11-2004, 01:16 AM | #6 |
Using Jass for simple things, that the gui could have handled, is a good practice for creating hard things, that the gui can't handle. :-) |
