| 03-08-2004, 03:31 PM | #1 |
Hi, is it possible to do a perfect copy of the multiple shot for warcraft 3 ? perfect means : - 20 levels - n+1 arrows --> n = level of spell - all arrows do 50% damage of the amazons original damage - the spell looks like in diablo2 ( for example the direction the arrows fly ) here is a try from a german guy of another forum but that version didnt really work because path finding of flying units is bad, so you have to use for-to-do loops --> Instantly move triggers to let it look better... |
| 03-10-2004, 01:13 AM | #2 |
well i guess you would use crushing wave as the arrows but you would have to make their normal attack not seek. it wouldn't be too HARD to make this i don't think but it's gonna be big and it will take a while unless there's some shortcut i'm missing sorry i can't help any more |
| 03-10-2004, 01:27 AM | #3 |
Yes, this is doable. Alter one of the existing spells for multiple arrows in the repository. Tip: You'll be using polar offsets with the dummy casters. |
| 03-10-2004, 01:56 AM | #4 |
It would be possible to do a damn good approximation. |
| 03-10-2004, 03:06 AM | #5 |
I've heard that multiple shot was based off of the barrage upgrade. But I have not tried it myself. |
| 03-10-2004, 03:47 AM | #6 |
But barrage wouldnt work cause it shoots the total, but if less than that exist it only shoots 1 for each unit, plus they home..? |
| 03-10-2004, 07:28 AM | #7 |
Yes, polar offset and dummy casters are the way... or better yet, dummy attackers with "missle-line" attack type. Then you can modify their damage to equal the damage of the Amazon with the bonus mod (can't remeber the author, it must be somewhere in the repository or maybe under downloads, don' know). |
| 04-04-2004, 10:54 PM | #8 |
Yes, I've done it in my map. Whenever the ability was used, I created a bunch of units with a shockwave that does 1 damage per target and max 1 damage with arrow model, and they all shot the shockwave at different angles. Since the max damage is the damage per target, the shockwave will only affect the first unit that it hits. Then you would just need triggers that deal the correct amount of damage to units affected by the shockwave. |
| 04-05-2004, 05:05 AM | #9 | |
Quote:
I want a link.. :( Can you make a dummy *.wc3 with this trig? It sounds cool. |
