| 03-20-2004, 03:47 PM | #1 |
Hey guys, i got a problem with one of my maps (Pic attached). In the editor i have resized alot of stuff to fit into my map ( home/end, pgup/pgdown etc) yet when i start the game to take a look at it everything has resized itself back to its normal size. How can i get it so the doodads keep the size i specify in game? I aint had any luck finding out how :( In other words, how can i keep my doodads looking like in the editor |
| 03-20-2004, 03:54 PM | #2 |
Try to set the max. scale higher and strech it in the menu (double click on the doodad and try all values by making one bigger and the other 2 smaller). When it's ok, copy and paste the doodad. This should work now. But I don't know whether home/end, pgup/pgdown etc are responsible for this, so just try it out. :> Btw. Is this a street or something? And what are these bloody corpses? New models? Greetz Cehntawk |
| 03-20-2004, 03:55 PM | #3 |
Actually this is the same problem a few of us are having. Read this threadHere |
| 03-20-2004, 04:00 PM | #4 |
Thanks sheepwolf (holy crap that was a fast reply from ya) Those models r just model edits of the Terran Marine, just to make them loook more like modern soldiers. It is a street (not many doodads added yet, cus of that crappy doodad problem, lol) Anyway, ill check the link u posted and thanks again m8. |
