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05-02-2004, 03:52 PM#1
Electromancer
Total Converstions


Star Trek Winds of War
Star Trek mod is in need of team member, especially modelers and skiners, to help the mod develop and progress. We will create 4 entirely new races: The United Federation of Planets, the Klingon Empire, the Romulan Star Empire and The Dominion. These will feature some of the most diverse races of Star Trek from the Andorian, across the Bolian, the Trill and the Vulcan all the way to the Jem'hadar... The mod will also include many neutral races, like the mighty Gorn and the Borg. We are planning to make 4 campaigns featuring the 4 main races. The story is done retrospectivly. If you wish to join, please PM Aquatic_Elf or post in the forum here at wc3campaings.com

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RTS Mods/Campaigns


In The Shadows of the Old Gods
Sorry we have been slow on progress recently. The problem is that I personally don't have the time to put in so much work at the moment. Therefore I am looking for a terrainer and a triggerer, so we can get this finished fast (well, faster). However, some interesting things are this model (if anyone feels up to the challenge of unwrapping it feel free to pm me, i can do it myself but its a real struggle with this particular model). Also this awesome skin from whitehorn. Anyway, check out our forum, for more information, questions and suggestions!

The Union Mod
The Union mod is working on its first mini-project which is to transform the Naga into a fully playable race in TFT. We intend to continue where Blizzard left out by making new models to complete this interesting race so fans can play them.
We will then make a campaign that will introduce players to the Naga's past and their future in a little aftermath of Frozen Throne.

Here's a animated teaser for the new naga race.

Project ROR
As you have seen, we have beautiful models, that look lovely running around and killing peasants ingame. *coughcough*

However, we need a little assistance with abilities of the race. We have only one programmer working on that, and he's usually swamped with real-life work and things. It's little good to have an awesome hero running around, with no spells.

So, this is an opening for a programmer. Someone with previous ability-coding experience, non-trigger abilities, and able to make mpq data patches for WC3. (Also helpful: WC3 patching that changes menus such as the race selection. Don't know if anyone's cracked that yet.)

I know that's probably a tall order. We want ROR to integrate with WC3, not with individual maps via triggers and imports. If anyone can do all of this stuff that's beyond me, please, post here, include some sample stuff, and we'll talk.

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Cinematic Projects

The Tale of Archon
Well its been a while since I've done anything major, so I figured I'd make a
bit fancier of a project news post:
You can read "The Tale of Archon" Design Journal #1 HERE.

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Other Mods/Campaigns

Hunted Campaign
Features:
- A open ended gameworld where the player can travel anywhere he wants, when he wants. (20 maps)
- A exciting non-linear storyline. (5 maps currently)
- Highly detailed maps with custom doodads.
- High quality models, skins and animations.
- Weapons: When the player picks up a weapon, it will be displayed on the hero's model.
- Alot of new spells

Crimson Creations
Crimson Creations has just picked up MrSafety's "We Were Snipers", as a side project. This map has alot of interesting game-play mechanisms and we hope you enjoy it. Go here for more information. It's also in a finished state, so be sure to download it here and try out for yourself.

We have also been working on another secret project for awhile now that will be announced later. Except for the fact that it's 90% finished.

"The Keys Of Destiny's" battle system has once again been revamped, and PheoniX_VII is currently putting alot of work into terrain and cut-scenes. We hope to have Chapter 1 ready soon.

At the moment, "Kalirons Darkest Hour" is on pause, as we're re-thinking it's gameplay. But work on it will continue when we get the secret project out.

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Hosted Maps

Pantokrator Maps
Pantokrator Footman Wars is released for 1.14. Another update will begin with the official launch of patch 1.15, and won't take more than a month.
Here's the thread.

Unlikely Alliance, an AoS, is in full-swing despite this being a real-life crunch time for me, what with graduation and finals projects. Half the heros are completely finished minus balance tweaking, and the other half are designed, though not implemented. Spawning's finally done to perfect, and routing is functional, although there's several pending improvements. The basic layer of terraining is done. There's not all that many perfect areas, but the whole thing is functionally complete. I haven't touched items yet.
Here's the thread.

Worship is on hold while I work on UA and get ready to polish PFW for 1.15. It's largely finished, but it's going to take some re-triggering and refinement to bring it up to speed with what I've learned since I started it a long time ago. It's actually playable as-is, but it's pretty rough gameplay. Don't expect to see anything soon, but I do intend to finish it.
Here's the thread.

Other projects might be taken up soon, since I still want to take a hand at a Tower Defence map, and my girlfriend wants me to do something "fun" and "new" based on pandas.

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Attached Files
File type: 7zexehack.7z (103.1 KB)
05-02-2004, 04:17 PM#2
Iron_Ian
Umm, could you replace the "HERE" in the "The Tale of Archon" (not Tales of Archon, just Tale) news with this link:
-- http://ttoa.wc3campaigns.com/DesignJournal/index.htm
05-02-2004, 04:32 PM#3
Archean
Well, since we posted this new thread to late for you guys to see it. Here it is for Project ROR:

Quote:
As you have seen, we have beautiful models, that look lovely running around and killing peasants ingame. *coughcough*

However, we need a little assistance with abilities of the race. We have only one programmer working on that, and he's usually swamped with real-life work and things. It's little good to have an awesome hero running around, with no spells.

So, this is an opening for a programmer. Someone with previous ability-coding experience, non-trigger abilities, and able to make mpq data patches for WC3. (Also helpful: WC3 patching that changes menus such as the race selection. Don't know if anyone's cracked that yet.)

I know that's probably a tall order. We want ROR to integrate with WC3, not with individual maps via triggers and imports. If anyone can do all of this stuff that's beyond me, please, post here, include some sample stuff, and we'll talk.


Dana Crysalis
The Voice of ROR!


Please reply in this thread
05-02-2004, 04:34 PM#4
Whitehorn
Nicely proof read Elec!
05-02-2004, 05:56 PM#5
Aiursrage2k
Quote:
Originally Posted by Whitehorn
Nicely proof read Elec!
Very useful, spamming that is.
05-02-2004, 06:43 PM#6
Iron_Ian
Well jesus. Looks like you spent all of 2 seconds pasting that together. I come back 2 hours later and its still not fixed.

Yup Wc3c really gives a flying **** about our projects. :\
05-02-2004, 06:56 PM#7
[Death]
Well, you DID post it down there, Ian. Why is that particular page working and not the main page? Still working on the main page?
05-02-2004, 07:19 PM#8
Electromancer
I didn't proof read it because i expected you all to be able to spell yourselves. I messed up when pasting some links, since i didn't do it correctly, but those are minor things that I will fix when I get more time, since I am currently in the middle of some chores and only checked in because I was given a link from a friend about what you all where saying.
05-02-2004, 07:21 PM#9
Archean
Quote:
Originally Posted by Iron_Ian
Well jesus. Looks like you spent all of 2 seconds pasting that together. I come back 2 hours later and its still not fixed.

Yup Wc3c really gives a flying **** about our projects. :\

PM him. He probably didn't see your post (I guess...).

--EDIT--
oops sorry. You hadn't posted yet when I posted this Electromancer. sry...
05-02-2004, 08:13 PM#10
Iron_Ian
Quote:
Originally Posted by [Death]
Well, you DID post it down there, Ian. Why is that particular page working and not the main page? Still working on the main page?

He fixed it now. ^_^

If you have time can you change it to "The Tale of Archon" plz Electro.

And uh sorry about the above bitchyness, I'm sore from yesterday and quite tired, so that puts me in that sorta 'bitch-at-anyone-that-makes-a-tiny-mistake-in-anything' type of mood.
05-02-2004, 08:43 PM#11
Cubasis
Ok, fixed up the thread a bit :)


Deleted the two first posts as their content had been added/fixed.


Oh, and... Iron_Ian, that's one nice Journal

Cubasis
05-02-2004, 09:42 PM#12
Iron_Ian
Quote:
Originally Posted by Cubasis40
Ok, fixed up the thread a bit :)


Deleted the two first posts as their content had been added/fixed.


Oh, and... Iron_Ian, that's one nice Journal

Cubasis

Thanks :D
I appreciate your compliments, I spent a lot of time doing it on Thursday. ^_^

Iron_Ian
05-02-2004, 10:10 PM#13
[Death]
Awesome journal, but...
You forgot me!!
Just kidding.
I wonder if you could make the Journal actually look like a journal, y'know, old worn down pages and all, and turns when you click an arrow on the edge of the page.
05-03-2004, 05:36 AM#14
EdwardSwolenToe
Quote:
and my girlfriend wants me to do something "fun" and "new" based on pandas


LOL! your girlfriend wants you to make a map? LOL
05-04-2004, 12:16 AM#15
Candy_Warlock
Electromancer can you add:

They are looking for new team members, please check this thread out.
http://www.wc3campaigns.com/showthre...374#post520374

Thanks