| 07-14-2004, 07:38 PM | #1 |
Can you tell me the code to add these? (Using WEU) |
| 07-14-2004, 08:48 PM | #2 |
All you need to do is get a camera facing the apporpriate (sp?) direction and the right height and then just set it to follow the unit. I think this should go in cinematic development, really. |
| 07-14-2004, 09:04 PM | #3 |
Although it's rather difficult creating a trigger which enables swapping between third and first person view. |
| 07-15-2004, 11:35 AM | #4 |
So like this or? Camera - Set Player 1 (Red)'s camera Rotation to (Rotation of 1rst Person <gen>) over 0.00 seconds Advanced - Force game camera of (Triggering player) to follow (Picked unit) and enable arrow key control for this unit True |
| 07-15-2004, 04:20 PM | #5 |
theres a really good 3rd and first person distrobution made by legolas-archer ( correct me if i am wrong ). I think its in the repository... there you can either set it to first or third person view and you can even further with this trigger: <<have a bolean called FPview>> Event Player Cancels Cinematic Condition Nothing Action If Boolean FPview = True Then Change the variable that sets the view ( you'll see once you download the map) Else change the variable to the other one. sorry if its sketchy... but if you read over the notes and triggers provided in the distrobution you'll understand what i |
| 07-15-2004, 07:36 PM | #6 |
Actually his name is LegolasArcher,and here is the thread http://www.wc3campaigns.com/showthread.php?t=44551 anyway I aint sure if I can use this for my map.it looks like to be single player only,aint I right? |
