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Condition: ((Triggering player) Total Resource Score) Without Actual Gold Mined?

09-06-2004, 10:42 AM#1
shrimpchips
Edit: Updated old post so I wouldn't spam, but:

I am trying to make it so that when a hero dies, it displays what player killed the hero. Once I figure out this, I can add a few other things like rewards per trigger hero level etc...

Anyway, how do I get "killed by" or some form of indentifying and labeling which player killed the hero?

~Cheers
09-06-2004, 11:51 AM#2
AFB-DieHard
Try ((Triggering Player) current gold) Greater than or equal to 1000
09-06-2004, 11:58 AM#3
shrimpchips
Quote:
Originally Posted by AFB-DieHard
Try ((Triggering Player) current gold) Greater than or equal to 1000

Shoulda checked integer comparison :/ ... THANX! +rep
09-06-2004, 12:59 PM#4
shrimpchips
Updated original post.
09-06-2004, 01:04 PM#5
Grater
Owner of (Killing Unit)

Btw it's okay to make a new thread for a new question, threads become confusing otherwise.
09-06-2004, 01:07 PM#6
shrimpchips
thank youy :D