| 07-18-2006, 01:22 AM | #1 |
I dont know what i am doing wrong when makeing a skin for a model. When i make the .jpeg of the skin and go to convert it to .blp in WC3 Viewer then go to load see how it looks in the viewer it never shows up. This is how i made the skin: - get UVW from model - paste into photoshop 7.0 - add colours - save as .JPEG - open Viewer - convert to .BLP Any one know what i am doing wrong? |
| 07-18-2006, 04:04 AM | #2 | |
Quote:
? -Use WC3Viewer or WC3 Image Extractor to get the UVW. -Extract them as .TGA, not .BMP or .JPEG -Open it with Photoshop -Save it as .TGA -Convert to .BLP -Import the skin with the correct path |
| 07-19-2006, 05:32 PM | #3 |
ok i got the skin to show up on the model in WC3 Viewer, but it wont show up ingame. EDIT: the ingame colour is light gray for any player. i'm not sure if i have done the textures path in the mdl right, this is what i did: Code:
}
Textures 1 {
Bitmap {
Image "Microchip_ASUS_H.BLP",
}
}
Materials 1 {
Material {
Layer {
FilterMode None,
static TextureID 0,
}
}
} |
