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Animations Just Dont Work

07-30-2006, 08:46 PM#1
krofttt
Gmax - Failed
3ds Max 8 - Failed

Both programs when I export the model, no animations are shown in game.
Why is this?

The envenlopes are perfect....
08-01-2006, 09:37 AM#2
Daminon
When using max are you sure you add the animations when you export it to mdl file?

In this picture I havn't added any animations even if the model is animated.
08-01-2006, 01:58 PM#3
krofttt
yeah i did that. but why wont it show up in game?
08-01-2006, 10:09 PM#4
Daminon
I don't know. It works as it should in max? It is a mesh right?



Upload the file here. I want to test.
08-02-2006, 10:45 PM#5
krofttt
im so confused!
08-02-2006, 10:50 PM#6
Zapp90
As he said, just upload the model here
08-04-2006, 08:54 PM#7
Daminon
Ok now I got a animation problem. My walk animation does not exist in game. It works perfectly in model viewer but in game there is no walk animation. But the two attack animations shows perfectly. Anyone able to help? I use max 8.
08-05-2006, 03:02 AM#8
Guesst
Post your MDX or MDL then. Just that it doesn't work really isn't enough to go on.
08-05-2006, 01:14 PM#9
map-maker
i had the same problem with my walk anim but i got it fixed by making sure the sequences were in order..
08-05-2006, 02:51 PM#10
krofttt
so must i include all the basic animations for the model to animate?
08-05-2006, 02:56 PM#11
map-maker
no? you have to make sure they are in the correct order in the .mdl file like say walk is 1-30 and stand is 31-60 or w/e if you have the stand first things can get messed up >.> atleast for me altough im not using the same program you are i presume.
08-05-2006, 05:06 PM#12
krofttt
well none of my animations work.
08-05-2006, 05:54 PM#13
map-maker
bleh all that was directed toward daminon >.> i dont use the programs you're using so i cant provide all that much help
08-05-2006, 06:37 PM#14
krofttt
Ok i just noticed that damnion you have dex script 186? how? i only got 185!
08-05-2006, 07:56 PM#15
Daminon
Quote:
Originally Posted by map-maker
i had the same problem with my walk anim but i got it fixed by making sure the sequences were in order..
Do they have to be in a specific order in the max file to? When I exported the model I added the animations in a different order and the wc3 editor at least understood that there was a walk animation but the model didn't move. In the max file, the animations are not in the order that other wc3 models have.

@Krofttt
Script can be found here:http://www.wc3campaigns.net/showthread.php?t=78484