| 09-24-2006, 02:02 PM | #2 |
Beutiful... I'd give you rep if I could... What about the big tall waterfalls? is that possible? But still that waterfall would look great in a dense forest, kinda like a creek... |
| 09-25-2006, 04:57 PM | #3 |
You mean something like this? (the bottom waterfall, in my rpg) ![]() |
| 09-25-2006, 07:22 PM | #4 |
Yea, basically. I was thinkinhg more like those reeeaaalllyyy tall skinny ones, but those work too. Hmm... I wonder how I can implement a waterfall into my terrain... Nice terrain BTW. |
| 09-27-2006, 09:50 AM | #5 |
For taller ones there's a waterfall FX model which you can download here: http://www.wc3campaigns.net/attachme...9&d=1136606423 Also you can use Infrane's water plane model to touch up the water a bit. It can be found here: http://www.wc3campaigns.net/showthread.php?t=82133 One thing: Please mention where in the editor to change the global weather, some people might not know it. Nice tutorial, will be approved |
| 09-28-2006, 04:12 PM | #7 |
Nice thing, im going to edit the tutorial soon. Also, if you apply raise tool little bit on the squary edges, it fixes the thing too. |
| 09-29-2006, 05:16 PM | #8 |
Haven't I seen this tut at The Helper? |
| 09-29-2006, 07:24 PM | #9 |
Yep, I have an user there. |
| 10-21-2006, 04:33 AM | #10 |
... Well it doesn't look edited yet. -Av3n |
| 10-23-2006, 10:01 AM | #11 |
Yeah, please edit in Phoenix's additions. |
| 10-29-2006, 03:04 PM | #12 |
Edited. Thanks phoenix. |
| 11-05-2006, 08:22 PM | #13 |
the fishes dies ffs! |
| 11-08-2006, 05:33 AM | #14 |
Hmm you did not mention Phenoix's suggestion for resolving the issue, you simply suggested covering it with doodads. Please add Phenoix's suggestion so I can approve this. |
| 11-15-2006, 09:33 PM | #15 |
Since I was in a good mood I've added a note about Phoenix's addition and now approve. |
