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Interesting Effect-Animated Sky

11-22-2006, 12:42 PM#1
rednek
Yay, i find way how to create animated sky in World Editor

BEWARE: This can work only in cinematic
1. Create doodat with any Campaign Screen model
2. Place it in your map
3. Hide it beyond camera or hill or any large doodat etc...

Well... Maybe you know this finesse, maybe not... I don't know but plz, don't castigate me if you know that...







11-22-2006, 02:28 PM#2
SeruK
o_o there's seperate sky models, I think they're easier to use?
11-22-2006, 03:34 PM#3
barryburton
neato
11-22-2006, 03:55 PM#4
2-P
Yep, Zurg used it in Cult of the Damned afaik.
11-22-2006, 04:20 PM#5
xXm0rpH3usXx
and those arent big either, but still a nice idea..
one hasnt got to import anything while using it like you described!
11-22-2006, 04:40 PM#6
WILL THE ALMIGHTY
cool...
11-22-2006, 05:28 PM#7
Armelior
The orcish tutorial campaign screen is particularly useful if you want flash of lights for a stormy effect.

@redneck : the night sky on the 3rd screen is made of what screen ? undead RoC ?
11-22-2006, 08:45 PM#8
[Death]
Yeah, this is known. I've used it a lot in my terrains. CotN also used this.

By the way, for anyone using this, don't make the doodads using this sky too big. Sometimes the sky is so large that when you set it down, it crashes the WE. This seems to be dependent on computer strength, but I usually use around .3 size.
11-22-2006, 09:24 PM#9
rednek
Quote:
Originally Posted by Armelior
@redneck : the night sky on the 3rd screen is made of what screen ? undead RoC ?

Created from Orc TFT... Yes, i know that sky is animated by clouds, but i hide their over camera view
11-23-2006, 09:12 AM#10
SeruK
What's the path for the models?
11-23-2006, 12:55 PM#11
rednek
UI\Glues\SinglePlayer\HumanCampaign3D\HumanCampaign3D.mdl - human RoC
UI\Glues\SinglePlayer\Alliance_Exp\Alliance_Exp.mdl - human TFT

UI\Glues\SinglePlayer\NightElfCampaign3D\NightElfCampaign3D.mdl - Night Elf RoC
UI\Glues\SinglePlayer\NightElf_Exp\NightElf_Exp.mdl - Night Elf TFT

UI\Glues\SinglePlayer\OrcCampaign3D\OrcCampaign3D.mdl - Orc RoC
UI\Glues\SinglePlayer\NightElf_Exp\NightElf_Exp.mdl - Orc TFT

UI\Glues\SinglePlayer\UndeadCampaign3D\UndeadCampaign3D.mdl - Undead RoC
UI\Glues\SinglePlayer\Undead3D_Exp\Undead3D_Exp.mdl - Undead TFT

UI\Glues\SinglePlayer\TutorialCampaign3D\TutorialCampaign3D.mdl - Tutorial
11-23-2006, 05:41 PM#12
Armelior
Quote:
Originally Posted by rednek
Created from Orc TFT... Yes, i know that sky is animated by clouds, but i hide their over camera view

oh I wouldn't have thought of this, good idea, rednek (sorry about the name in first post)
11-25-2006, 09:48 AM#13
rednek
Quote:
Originally Posted by SeruK
What's the path for the models?

Sry i forgot to this two paths
UI\Glues\MainMenu\MainMenu3D\MainMenu3D.mdl
UI\Glues\MainMenu\MainMenu3D_exp\MainMenu3D_exp.mdl
11-25-2006, 10:57 AM#14
SeruK
:P By teh way, reppage
11-25-2006, 01:12 PM#15
ghenjis
This is the same thread as it was two years ago.
http://www.wc3campaigns.net/showthread.php?t=65573