| 07-03-2007, 01:56 PM | #1 |
Hello i thought maybe posting this thread would help me a lil who doesn't know about which map i am talking about check here I attached the picture with the heroes that aren't made yet and their respective names if somebody haves any kind of idea for spells please post it. (If u guys want i haven't set their personal names too so if somebody likes to add a name feel free to do it) Thx again EDIT : i was thinking about removing the Dark Widow ... so the ideas are not needed for her ... |
| 07-03-2007, 02:22 PM | #2 |
The Soul Hunter looks awfully small compared to the others. |
| 07-03-2007, 03:01 PM | #3 |
Adjust selection circle sizes ;) |
| 07-03-2007, 03:45 PM | #4 | ||
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but looks i'm out of luck for now ![]() |
| 07-10-2007, 10:59 PM | #5 |
OK guyz the items are finished i need only ideas for heroes so if anybody got some nice ideas please ... share them ... OF course ill give +rep and credits ... |
| 07-10-2007, 11:14 PM | #6 |
Is there a specific theme? If not, I can give ideas to no end... *EDIT - I noticed that one of the items you incorporated shares an icon with my avatar. |
| 07-11-2007, 01:01 AM | #7 | |
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Yup ... The Ice Wizzard mask or something like that and ... about the theme of the heroes ... lets just say the best way to give an idea would be this: HERO - NAME (if u want),1-3 normal spells (3 max, with a kind of description),1 ulti and about the theme ... there is the pic of the heroes ... :) start shooting ideas :P P.S. the Dark Widow (The half spider) is not anymore in the game so don't bother about her, also the beat hunter is renamed to Axe Master but ill probably upload a more up to date pic soon. |
| 07-11-2007, 01:16 AM | #8 |
Chronius, Ephemeral Deceiver Chronius has negative regeneration, thus losing more life for extra strength (viable with Life Regeneration Aura). Conduction - Instantly warps to a friendly hero or energy field within X range. If the warped hero or energy field has more hit points that this hero, that hero loses life equal to (number relevant to distance). Insulate - As long as this hero is within an energy field, all damage is dealt to the energy field instead. Energy Field - Generates a field of energy over target area, preventing Chronius from losing life over time and maximized movement speed. The Energy Field has X hit points. Ultimate: Domain - Makes target energy field polarized, stopping all enemy units within it from moving, but not stunning. That Energy Field will rapidly decay until it diffuses (dies). Pleh... that's like a DotA hero gone wrong, but hey, DotA is just an inside out ice frog gone wrong. Thanatos, Vile Renewer Sapping Aura - Places a strange curse on target unit, causing it to drain X hit points from alal units that are in contact with it. Expulsion - Causes target unit to leak life forces, dealing X damage to it and dividing that between all units in contact with it. If this is cast on a unit with Sapping Aura, that unit will cause units around it to lose that much life instead. ... to be continued... I'm out of ideas, something is wrong... |
| 07-11-2007, 01:25 AM | #9 |
heh nice idea ill see if i can do everything like you said ... :) the only prob ... i cant give u rep right now ... i must spread some rep first bla bla bla P.S. if u have ideas just keep adding to the first post ill check out tomorrow i really cant right now ... THX a lot |
| 07-11-2007, 01:37 AM | #10 |
Aha! Screw Thanatos... MagnetoDomicus, Magnetic Adept South Charge - Increases target unit's attack speed by X% but reduces their movement speed by X%. Lasts Y seconds. North Charge - Increases target unit's movement speed by X% but reduces their attack speed by X%. Lasts Y seconds. Focus - All nearby units with a South Charge are rendered unable to move, and all nearby units with North charge are unable to attack. Lasts X seconds. Ultimate: Polarization Aura - As long as units with Polarization Aura are charged, Domicus gets +X movement speed for half the amount of attack speed removed, and +Y attack speed for half the movement speed removed. Pleh... imbalanced heroes for the win... |
| 07-11-2007, 03:05 AM | #11 |
Torturer Gruesome Prize - The Torturer, the ugly sadist he is, loves to show off his past work. Places a wreck of a person down on the ground, letting his/her/its screams of terror reach the ears of nearby warriors, making even the bravest question the purpose of their bravery. (Ward ability, reduces the attack and armor abilities of all nearby foes.) "Truth" Serum - The Torturer takes personal pride in the ability of making anyone believe anything. Making anyone do anything. He has sometimes stumbled upon recipes that do more than just that as well. This is his special little battle blend. A little of this, a little of that... (Instantly turns one non-hero into a suicidal, battle-raged berserker that sees his former enemies as his new best friends.) Dark Widow Widow-Maker - The Dark Widow has practiced it's hand in lethal poison since time immemorial. It makes of itself a spider that bites it's prey when least expected. With lethal consequences. (Active skill that slows movement speed and does damage over time.) Night Crawler Creeping Pest - The Night Crawler is quite good friends with all that goes bump in the night, from the largest ghoul, to the smallest insect. In turn, they help him however they can... (Summon that summons a weak beetle that can attack, or it can burrow and dig it's way around unseen.) Foul Pestilence - The many years communing with all that is foul has left him a foul being in turn, possessed by myriads of disease. The sight of the healthy suddenly falling ill and the old and young dying where they stand is often a sign of his presence just out of sight. (Disease Cloud, enough said.) |
| 07-11-2007, 05:55 AM | #12 |
Just for your information, but I think half of those heroes need a hero glow. As for abilities... Some are indirect to who they belong to. Change the names and descriptions as you please. Haunting - Flails dark energy to a single enemy, dealing [X] intial damage and silencing the target for 2 seconds every [X] seconds. Lasts for 20 seconds. Dark Sphere - Summons an orb of eternal blackness, dealing [X] mana damage out of all enemies in range. Health damage is equivalent to [X] times the amount of damage dealt to the unit's mana. Un-Truth - Defiles all that is pure and holy, dealing [X] damage and an additional [X] damage to living units. Splash Bubble - Surrounds an allied unit in a sensitive sphere of water. When the unit is attacked, it will become unstable and will splash violently, dealing damage to all enemies surrounding the attacked unit equivalent to [X]% of the damage taken. Lasts for [X] seconds. Crest Flux - Weaves wind into two razor, crescent shaped waves of energy, each dealing [X] damage to all units in the way. Ripple Back - Sets a unit under Ripple Back. When it runs [X] distance from the caster, the target will be gradually dragged to the original point of where Ripple Back was cast. The buff lasts [X] seconds. I don't know, just random things. |
| 07-11-2007, 12:06 PM | #13 |
Thx a lot guyz :) im checking right now the spells you posted youre of great help ... and about the hero glow ill see to add it if i can :) |
| 07-11-2007, 12:13 PM | #14 |
Somebody sent me a chest hero glow and a unit origin hero glow, extracted from a random hero... I could paste-bin it if you don't have it. |
| 07-11-2007, 04:27 PM | #15 |
I dont have it right now if u could please pasebin it and thanks |
