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New TD Trigger issue.

10-16-2007, 11:47 PM#1
Pryme
I am following a guide to making the map. I am having trouble making one trigger work. The trigger I can't set up is the first one in the list (the set varible one) Guide:http://wc3campaigns.net/showthread.php?t=87370
Edit: I figured it out please move to the Graveyard
Trigger:
Collapse Variable Initialization
Events
Map initialization
Collapse
Conditions
Collapse
Actions
-------- We need these variables for later. Makes life easier. --------
Set Player_Ingame = (All players matching ((((Matching player) slot status) Equal to Is playing) and (((Matching player) controller) Equal to User)))
-------- Change these and continue setting your creeps into arrays. --------
Set Creep_Array[1] = Footman
Set Creep_Array[2] = Knight
Set Creep_Array[3] = Rifleman
Set Creep_Array[4] = Gryphon Rider
Set Creep_Array[5] = Paladin
-------- Visibility --------
Visibility - Disable fog of war
Visibility - Disable black mask
-------- Turn bounty on for the "bad guys" --------
Player - Turn Gives bounty On for Player 12 (Brown)