Sorry about that. I should have read that better.
My guess would be (based on the JASS system) and I have no idea if this is right...
Object Editor: Give a unit the an orb ability with no effects and only lasts like 0.01 seconds.
First trigger: At the start of the game create a 0.01 second repeating timer.
Second trigger: Every time the timer goes off check all units for the orbs buff. If they have the buff then they've been attacked a hit.
At this time I cannot think of a easy method for getting the attacker, damage done, or anything else. Also I think there are problems associated with using orbs. It's best to use the JASS system. |