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Titan's Arena

04-09-2008, 10:36 PM#1
sas_Skorpion
Hello everyone this map is a mixture between an aos and an arena

the point of the map is to score kills and take lives from opponents, level up is more based on killing heroes but there are also creeps for those who don't want to engage early lvl fights, items can be purchased in shops that are located in respective bases except for some special items that can be bought in the middle shop.

extra features are the life gain possibility - if somebody does 3 kills without dieing he gets a bonus life, ghosts - a player that is defeated can later play on like a ghost,

suggestible number of players would be 1v1v1v1 or 2v2v2v2 or 3v3v3v3 :) have fun testing it and post some critics comments and anything you think could help development, i wont bite

NEW STUFF RECENTLY ADDED :

-Control Panel : Now the host doesn't have to type every mode simply he haves few levers that can be turned on/off before starting the game
-Some Custom Icons
NOTES :
-ms : Move speed :)
-hypermode makes creep respawn time and lvl up time halved
-haven't finished the hero descriptions yet (sry bout that)

For map info please click here

NOTICE : This is the pre-final version of the map so please post comments or anything that could help xD thanks in advance.
Attached Files
File type: w3xTitans Arena 0.95 Beta (Test).w3x (2.2 MB)
04-10-2008, 01:18 AM#2
Fluff
I hosted a game to test the map, and here are some things we came up with:

-Heroes need descriptions at the selection taverns (tooltips)
-Less trees, make some paths in between trees to make map more open
-Need gold reward for hero kills
-Perhaps more gold on creeps
-Message when players kill each other
-A periodic arena event for 1v1 or something
-Credit me for terrain :)

Attached is the replay of the game we played. 1 hour 6 mins. We thought it had a lot of potential with some polishing. You can watch us play and see our comments in-game. I recommend speeding up replay speed and turning off fog of war :)

Also, you may want to protect you map before releasing the next version.
Attached Files
File type: w3gTitan's Arena Test 1.w3g (346.1 KB)
04-12-2008, 08:22 PM#3
sas_Skorpion
Hey thx for testing the map
here are the things i know that aren't finished but i just wanted to post the beta version for open testing xD

Quote:
-Heroes need descriptions at the selection taverns (tooltips)
-Need gold reward for hero kills
-Message when players kill each other
-Credit me for terrain :)
for the others thanks a lot ill watch the replay and see :)
my thanks again :D
04-13-2008, 09:18 PM#4
Diablo02
I have tested this map with a couple people... and I must say, it is the best map ever!!...
It OWNS 'Ultimate Showdown' any day!...

Keep up the great work!
06-29-2008, 02:39 PM#5
sas_Skorpion
OK new release :) as always looking for feedback, comments or suggestions :)
07-01-2008, 01:47 AM#6
Fluff
That version can't be played because all the slots are computer slots.
07-01-2008, 10:14 AM#7
sas_Skorpion
OMG mistake done by testing ... will be repaired right away :) sryyyyy
07-03-2008, 03:51 AM#8
PenguinEmperor
You still have Ghost Arena in there?
07-03-2008, 01:35 PM#9
sas_Skorpion
it still there but its not active yet because there aren't any spells for now so it would be kinda boring playing with a ghost
07-03-2008, 06:57 PM#10
drowelf
How do you plan on the ghosts working? Are you going to be the ghost for the rest of the game or just one more life?
07-03-2008, 09:14 PM#11
sas_Skorpion
well when you run out of lives you turn into a ghost, you will be able to choose first,second,third and ulti spell and then fight in the arena till the game ends but you can gather a score of killings.
07-08-2008, 02:16 AM#12
sas_Skorpion
OK the map is back online fixed known bugs and open for testing again :D
11-16-2008, 12:15 AM#13
sas_Skorpion
Hello everybody :)
Added a new beta - testing version of the map :)
i added some of the new thing in the main thread but here is a short info :
-ghosts available
-fixed random creep spawning problem
-added powerups
-added control panel

and few more smaller things :)

As always feedbacks are greatly apreciated . . .
11-23-2008, 12:26 AM#14
sas_Skorpion
Hi guyz :) after long work i posted the pre-final version of the game :)
as always comments and feedbacks are greatly apreciated :)