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(9) Battle for Maelaru (Again)

10-22-2008, 01:12 AM#1
Burning Rose
Hidden information:
(The old threads are months old, if I shouldn't be posting this then I'm sorry, but I figure it's better than bumping after a few months >_>)


Yes, its another AoS. There's a lot of them. Sorry. Anyways:

Battle for Maelaru is a Warcraft3 - The Frozen Throne Custom Scenario Map. It is intended for Nine Players, 3 Teams of 3.

Summary: -Gameplay: In this AoS Map, three teams, each of three players, fight to push into their enemies' bases, and destroy them. Most AoS gameplay is included: Each player selects one of (Currently) 20 Heroes at the start of the map, which levels up, learns skills, collects gold from killing enemies, and buys items. Each Team also spawns computer controlled units, which will automatically follow a set path to enemy bases. However, in this map, Players also have their own separate control of specifically which units they spawn. Not only that, but Players can choose to spend money on Upgrades for these units.

- Lore: In the world of Ytta, an ancient legend tells of a magical tower, The Tower of Maelaru, in which all the secrets of the world and those beyond it are hidden. This tower, once open to mortals, was quickly isolated and transported to unknown locations by the Gods. And, for centuries, the world survived without it. Some might even say Ytta was better off without it. But now, in the past month, a monumental discovery has been made. As a team of explorers set off to find the ends of the world, they found the Long Lost Gallara Isle, with the Mystical Tower of Maelaru remaining in the Center. Now the Explorers have broken off into 3 sides, each vying for total control of this tower. With Sorcerers on each side holding portals to the Mainland open, many factions in Ytta have put forth their Fighters, their Heroes, their Outcasts, all they have to gain control of this Island. At the same time, the Return of the Tower has sparked interest from two other groups, The Darkeners, and the Demons.
(The Demons and Darkeners play a minor role in this map, but this is not the only Map set in Ytta)

Features:
- Control of Spawned Creeps
Each Player begins the game with a barracks, which automatically spawns the basic infantry unit. The Players do not have control over the units, but they do have control over what units spawn. The players can individually select the units they want to produce, and even make a looping list of units (ex: Infantry, Archer, Necromancer, Infantry, Archer). This allows for complex strategy in choosing units and team cooperation, adding an entirely new layer of gameplay.
- Unit Upgrades
Each Player also begins the game with a Research Center, where they can research upgrades for their units, and research new types of buildable units. These upgrades increase with cost each level. (The upgrades apply not only to your units, but to your entire teams units.)
- Items
As opposed to many AoS maps, Battle Maelaru focuses less on Items because of the addition of Unit upgrades. However, the map still contains varied items and item combinations, and certain heroes focus on items more than upgrades, or vice-versa.
- Unique Heroes
Battle for Maelaru currently features 20 unique heroes, each one with a distinctive play style and interesting, Original Spells. These Heroes can level up to level 50, and each spell has a maximum of 10 levels. Each hero has 3 regular spells, 1 Ultimate fitting / enhancing the Hero's individual playstyle, an innate ability that makes the core of their playstyle, and the Attribute Bonus Ability.
- Triangular Shape
The map has a semi-triangular shape to it, where once units begin pushing far enough into an enemy base, they are not only assaulted by that base's towers and creeps, but by the other enemy team's forces. This creates a need for superior skill and strategy in defeating your opponents, and contributes to the Gameplay created by the selection of spawned creeps.

NEW VERSION!:The current version is v0.93c.

Yes, the teams are generic. However, every hero has a detailed story (Some I just haven't typed out yet >_>), and its set in the same world as any future maps I will make, so you can expect to see more of those stories. Also, it's a beach AoS. How many of those do you see?

FileFront Download

EpicWar Download
Attached Images
File type: jpgArcanist SC 3.jpg (134.4 KB)
File type: jpgValor v0.80.jpg (123.9 KB)
File type: jpgValor 3.jpg (301.4 KB)
File type: jpgValor 2.jpg (261.7 KB)
File type: jpgFire Eater 3.jpg (303.9 KB)
File type: jpgGorlok SC 1.jpg (116.4 KB)
File type: jpgBattle for Maelaru Loading Screen.jpg (746.9 KB)
Attached Files
File type: txtVersion 0.93 Notes.txt (4.1 KB)
File type: txtVersion 0.93b Notes.txt (1.8 KB)
10-22-2008, 03:00 AM#2
holyadvocate
get me a host or something...

as it stand, no hosting capability whatsoever

ill test the shitte out of this map
10-22-2008, 05:03 AM#3
Burning Rose
Sure, I'll be on Azeroth (US East) on OCtober 22 from like, 6-9 P.M. The username is ProjectAwesome. If anyone else wants to host some games, that's cool too.
10-22-2008, 06:05 AM#4
holyadvocate
So, my internet is better

so like

spose you need to know my time zone, and vice verce

way to totally miss that one :P

im on Central time (Winnipeg)
10-27-2008, 02:43 AM#5
Shade987
What's different about this version from the previous ones?
10-27-2008, 11:30 PM#6
Burning Rose
Well, there's Patch Notes on the site, but they're pretty long and in complete detail (Every value change.) If you want, I could just put them up here, but its kinda text spam.

EDIT: They're attached now, as a text document.

EDITEDIT: v0.93b is out!
11-07-2008, 11:35 PM#7
Burning Rose
bump
11-08-2008, 01:01 AM#8
Shade987
Quote:
Originally Posted by Burning Rose
bump
Look, don't just bump it 20 times. Post something new! Like, a bunch of cool new screenshots. Thats how to keep people's interest, not continually moving it to the top of the list.
11-24-2008, 03:29 AM#9
Burning Rose
New Version added.