| Movement - Turn Rate = Faster with Higher or Lower Value? | General Development | 2 | 12 Jul 2007 by BBDino |
| Create Region During Game Possible? | Triggers & Scripts | 3 | 8 Jul 2007 by Vexorian |
| Changing Attack Info Text? | General Development | 4 | 5 Jul 2007 by Alevice |
| Who Killed The Destructible? | Triggers & Scripts | 14 | 8 Jul 2007 by Thunder_Eye |
| Movement Speed Function Figures In Slow/Cripple Deduction or Overrides? | Triggers & Scripts | 14 | 3 Jul 2007 by Tide-Arc Ephemera |
| Function Lightning Effects Conflicting With Real Spells That Use Lightning Effects? | Triggers & Scripts | 3 | 27 Jun 2007 by Brash |
| Web (Ground) Attachment Point Doesn't Change? | General Development | 2 | 25 Jun 2007 by zen87 |
| Morphing Units With Differing Damage not Staying Consistent? | General Development | 2 | 20 Jun 2007 by Brash |
| What is the Difference Between the Various Damage Types? | Triggers & Scripts | 9 | 20 Jun 2007 by SFilip |
| Attack-Type Spells/Hero/Chaos/Magic/Ect Comparison To Detect Which One Occurred? | Triggers & Scripts | 4 | 20 Jun 2007 by Toink |
| Spirit Link Question | General Development | 9 | 2 Nov 2007 by DioD |
| Protect Against A Waygate-Type Trigger Endlessly Looping A Unit Between Gates? | Triggers & Scripts | 14 | 5 May 2007 by Brash |
| Storm Hammers help? | General Development | 2 | 4 May 2007 by Brash |
| Know Which Timer Expires Through A Conditional Comparison? | Triggers & Scripts | 13 | 5 May 2007 by Anitarf |
| Any Hidden Models/Sounds/Graphics Exist In Mpq? | General Development | 10 | 27 Apr 2007 by Pyrogasm |
| Tracking Environmental Terrain Deformation Location Of Wave Crest? | Triggers & Scripts | 3 | 23 Apr 2007 by Pyrogasm |
| Best Way To Make a Position Look Like a Hole in the Ground? | General Development | 2 | 22 Apr 2007 by Brash |
| Takes Damage Event Restore Hp's = Damage Taken Problem! | Triggers & Scripts | 14 | 20 Apr 2007 by Toink |
| Find Out Exact Attachment Points For Specific Units? | General Development | 8 | 11 Apr 2007 by blu_da_noob |
| Can you move a special effect? Any extra tricks? | Triggers & Scripts | 2 | 11 Apr 2007 by Brash |
| Remove Special Effects Without Displaying Death Animation? | Triggers & Scripts | 3 | 11 Apr 2007 by Brash |
| Attach units to attachment points? | Triggers & Scripts | 8 | 11 Apr 2007 by MaD[Lion] |
| Sentinel buff on tree detectible by trigger? | Triggers & Scripts | 3 | 8 Apr 2007 by DioD |
| Point Within Sight? | Triggers & Scripts | 2 | 7 Apr 2007 by Brash |
| Dummy Unit Not Receiving Gold Bounty For Kill?? | Triggers & Scripts | 4 | 21 Mar 2007 by Brash |
| Remove Windwalk Bonus-Damage Text? | General Development | 5 | 16 Mar 2007 by StockBreak |
| Can A Trigger Detect non-Target Spells Being Cast On It? | Triggers & Scripts | 1 | 13 Mar 2007 by Earth-Fury |
| Detect The Unit That Triggers A Landmine or Stasis Ward?? | Triggers & Scripts | 8 | 13 Mar 2007 by Pyrogasm |
| Order A Unit To Cast The Spell Of "Event Response - Ability Being Cast" of Any Spell? | Triggers & Scripts | 11 | 10 Mar 2007 by Hydrolisk |
| Increase Max Hit Points Of Basic Unit? | Triggers & Scripts | 7 | 16 Mar 2007 by Brash |