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General Development

Discuss anything development related, take part in polls, ask questions about anything not covered in other forums, and participate in assorted theorycrafting here!

ThreadStarted ByRepliesLast Post
'Hidden' Unit AnimationsfX_826 Feb 2009 by Bobo_The_Kodo
Dummy CastsJoker226 Feb 2009 by darkwulfv
Import WMO files into 3DStudio MaxTaylor_Mouse1125 Feb 2009 by Rising_Dusk
[Help] Picking To Suit A ThemeTide-Arc Ephemera725 Feb 2009 by Tide-Arc Ephemera
Map generation?Zandose524 Feb 2009 by xombie
shallow waterMike941524 Feb 2009 by Nuclear Arbitor
Custom MPQ QuestionKyrbi0423 Feb 2009 by Kyrbi0
Campaign Idea!Sunwarrior251222 Feb 2009 by Sunwarrior25
ai editing?311322 Feb 2009 by Michael Peppers
Open ideas on Missions, Units, Names Ect.mobofone1222 Feb 2009 by mobofone
Memory Test - Need testersMindWorX621 Feb 2009 by Vexorian
Dark Ritualholyadvocate421 Feb 2009 by darkwulfv
Progress Barzetanno821 Feb 2009 by Deaod
Alchemist Alternate modelholyadvocate1420 Feb 2009 by xombie
My thoughts about a new Project[CL]Shadow1119 Feb 2009 by [CL]Shadow
Peasants refuse to builddarkwulfv1118 Feb 2009 by Nuclear Arbitor
"Default" HotkeysFledermaus518 Feb 2009 by Fledermaus
Choppy Animationsholyadvocate513 Feb 2009 by fX_
Fixing Lag Issues in a Mapkayline113 Feb 2009 by Anopob
Exporting as .mdx w/ Bliz Art Tools (3D Studio Max 5)Vestras1012 Feb 2009 by Rising_Dusk
Import Sounds on Interface, Target cursors.Terrorblade1412 Feb 2009 by Terrorblade
Which Should i make?mobofone1412 Feb 2009 by The Dark One
[Theory] Water waveswraith1111 Feb 2009 by Wraithwynd
PauseUnit() makes spell effects disappear?Na_Dann_Ma_GoGo78 Feb 2009 by Pyrogasm
Unit ProtraitsJoker37 Feb 2009 by Vexorian
Campaign Mission IdeasLinaze146 Feb 2009 by Linaze
Diplomacy SystemTot36 Feb 2009 by Tot
Correct use of sounds in triggers.Na_Dann_Ma_GoGo34 Feb 2009 by Na_Dann_Ma_GoGo
Add a special effect onto caster on attack?Bobo_The_Kodo54 Feb 2009 by DioD
Editing on MacKino94 Feb 2009 by Tide-Arc Ephemera